solaris: offworld combat was first contact entertainment's third title. I was the Lead Environment Artist again on this project and responsible for all manners of production for the Environments for this titles. while it did ship on psvr, this title was made primary for oculus quest in mind. as a result, we had to work closely with the Art Director and concept artist to define the visual style of the game around the performance limitations of the hardware. this was a really fun challenge and we were very proud of the final result!