I am proud to announce my involvement in my first AAA title...Mercenaries 2: World in Flames by Pandemic Studios.

My official title at Pandemic was a Cinematic Artist. Ironically, they did not actually have a cinematics team...which is why me and my colleagues were there. We were brought on under a short term contract to recomposite 300 complicated multi-pass cutscenes that were trickling in daily from an outsourcing studio.

I worked on a total of about 100 shots by myself for the game, all were fairly similar in workflow to these. As a team, we completed 380,when we were only expected to do 300! Thanks again to Pandemic for allowing me to work on this project. I really had a great time!